
Witch Hat Adventures
A downloadable game
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Witch Hat Adventures is a tabletop roleplaying game about playing young Witch Apprentices. Help your community, build friendships, and explore the wondrous world of magic!
This system uses a simple PBTA resolution system and a pictures-based system for casting magic. Making magic doesn't require a roll. Your magic is only limited by your imagination.
Inspired by Witch Hat Atelier, by Kamome Shirahama.
| Status | Released |
| Category | Physical game |
| Rating | Rated 4.8 out of 5 stars (5 total ratings) |
| Author | Comprehensible |
| Tags | Cute, Magic, PbtA, storygame, Tabletop, Tabletop role-playing game, witches, Wizards |
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Click download now to get access to the following files:
Witch Hat Adventures 4.8 MB
Form Fillable Character Sheet 11 MB
Printer Friendly Character Sheet 2.4 MB

Comments
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How does on fail on a spell? the characters in the show fail when the draw the spell wrong, or make an error in things like spacing and stuff? How could one simulate that to add narrative interest?
hi noxnightly!
Generally, a spell “fails” if it produces an unintended effect. When players aren’t under pressure, they’re probably not going to fail spells - experimenting and problem solving together is intended gameplay. When a player has to draw under time pressure or with their eyes closed, it’s more difficult. A piece of a spell could be drawn too big, or outside of the circle, or in the wrong shape. It’s up to the GM to interpret the mistake, which can lead to meaningful narrative consequences.
Making magic doesn’t require a dice roll to succeed, but sometimes the actions around making magic require a roll. For example, making an arrow out of water doesn’t require a roll, but hitting a paper fluttering in the breeze with that arrow probably would require a roll. Mixed successes/failed rolls around magic can also lead to interesting consequences.
I’ll also note that even correct spells can lead to interesting complications. Once, to get across a canyon, my playtesters put a flying spell on a log and flew it across - but they didn’t think about how to stop it. So they were rocketing through the air at high speeds and had to figure out how to get down safely. It was a fun challenge!
Hope this helps! :)
it does, thank you, can't wait to run the game
Pages 16 and 17 are the same.
Started reading the Witch hat atelier manga just because of this game, and it's super fun!
So I'll probably be playing this game soon :D
I just found out you have a itch.io and I love the idea of this game.
I adore your work, Comp!
Thanks Chromas!
This is very cool. I’ll make some tweaks to use it for my own system.